๐Ÿ“Š Lesson 7: Score Distributions (Gaussian)

For continuous outcomes, use the bell curve

Win/loss is binary โ€” we use Beta (Lesson 2). But spreads, totals, and margins are CONTINUOUS. The right tool is the Normal (Gaussian) distribution.

f(x) = (1 / (ฯƒโˆš(2ฯ€))) ร— exp(โˆ’ยฝ ร— ((x โˆ’ ฮผ) / ฯƒ)ยฒ)

ฮผ = mean (expected margin) ยท ฯƒ = standard deviation

Translation: "most games land near the spread, with fewer landing in the extremes."

๐ŸŽฎ Interactive: Spread Cover Probability

Set the spread (ฮผ) and your view of the standard deviation, see the probability of covering.

--%
Probability favorite covers

๐Ÿ“Š Typical Standard Deviations by Sport

Sportฯƒ (margin std dev)Why
NBA~11-12 pointsHigh scoring, many possessions, late-game garbage time
NFL~13.5 pointsFew possessions, big single-play swings
NCAAB~10-11 pointsSimilar to NBA but slightly tighter
MLB~3.5 runsLower-scoring, more single-event randomness
NHL~2 goalsLowest scoring, lots of close games

๐Ÿ“– The 68/95/99.7 Rule

In a Normal distribution:

For an NBA game with spread 4.5 and ฯƒ=12: 68% of margins land between โˆ’7.5 and +16.5. 95% land between โˆ’19.5 and +28.5. A 30-point blowout is rare (less than 2.5% of games).

Practical use: If a model says "expected margin 6.5, ฯƒ=12" and the line is 4.5, you can compute the probability the favorite covers as the area under the curve from 4.5 to infinity. That's roughly 56-57%. Compare to break-even at -110 (52.4%) โ†’ small +EV edge.